STEAM Forward: Invent It! Turning Ideas into Solutions

This Winterim invites students to dive into a dynamic STEAM experience designed to spark curiosity and build connections between science, technology, engineering, art, and math—and the real-world challenges we face today.

Inspired by CU Boulder’s innovative Creative Technology and Design program, students will participate in hands-on workshops led by CU Science Discovery educators. Using the versatile micro:bit—a pocket-sized computer with endless possibilities—students will practice block-based coding and apply the engineering design process to create their own prototype inventions. From beginner coders to seasoned makers, every student will find opportunities to strengthen their skills in coding, electronics, and design thinking while bringing their imagination to life.

We’ll conclude the week on Friday with a visit to CU Boulder’s main campus. Students will tour historic landmarks, research labs, and museums; enjoy lunch in the CU dining hall; and explore the CU Bookstore. This culminating experience gives middle schoolers a unique opportunity to envision themselves on a college campus while engaging with CU’s vibrant culture of innovation.

On Monday through Thursday, all coding and design sessions will be held on our school campus during normal school hours. Students must bring their laptop and charger each day. Lunch will be provided on campus. On Friday, students should wear comfortable walking shoes, bring a small backpack with a water bottle, and may bring optional spending money for the CU Bookstore. Please check the weather to ensure students are prepared for rain or cooler temperatures.

Educational Goals

  • Engage in hands-on learning by exploring tactile, immersive experiences that make STEAM concepts tangible and relatable.

  • Develop critical thinking and problem-solving skills through project-based activities that encourage analysis and innovation.

  • Foster collaboration and communication by working in teams and sharing ideas during group projects and discussions.

  • Connect STEAM concepts to real-world applications by examining how they intersect with everyday life and future careers.

Instructor: Elizabeth Perez
Open to: Grades 6–8
Limit: 12 students
Cost: $465
Dates: March 9–13, regular school hours